These remnant files could mess up Zero Hour, or the next mod you intend to install. This will prevent you from having any remnant files hanging around that uninstallers miss. Step 4: Scroll down until you find whatever mod your trying to uninstall.Īt this point you can stop however, I highly recommend that Generals and Zero Hour also be uninstalled.Īnytime you intend to uninstall any kind of mod, (not just Project Raptor) it is highly recommended that you uninstall the mod, Generals, and Zero Hour, as well. Here are the steps that need to be taken to uninstall a mod: (typically this way) However, if you're running a older hard drive challenged machine, it might have a significant impact on your drive space. But, now-a-days with multi-gig hard drives, typically this isn't an issue. So, having multiple mods may really take up a huge chunk of real estate on your hard drive. Just keep in mind that some mods (ours in particular) are quite large, and require a sizable chunk of real estate if your using older machines. ![]() So, it is not necessary, as someone else stated, to download every single one of them. In Mod Toaster (version 1 at least, haven't tried version 2 yet), You can select which mods you want to download and which ones you don't. There are other mod swapping programs out there, but I personally haven't tried them. ![]() But if your looking for a good way to switch between many different mods, then Mod Toaster is a good choice. Mod Toaster won't let you do that either. I seriously don't think that he (or anyone else) wants to run both games at the same time, most normal people don't. ![]() Wheel Assault gun damage type changed from EXPLOSION to ARMOR_PIERCINGġ.Now the drop station will only drop the main battle tanks of the factionģ.If you dont wnat the modtoaster to take up half your hard drive space by downloading every mod then the answer is no casue you cannot have to mods running at once casue they will cause confilcts and casue zero hour to crash The autoloads upgrade and the time spent are modified to 3000/65s(Tank Gen)ħ.95 air defense system elite training canceled, It training time increased from 6 seconds to 8 seconds(Tank Gen)Ĩ.Restored Flame Missile Dreadnoughts for Flame Generalsġ.Fixed an issue where campaign 5 and campaign 6 movies were reversedģ.GLA Propaganda Station Replaces Ancient Cannons, Nearby Vehicles Get Better Repairs(For Junk Slav Gen)Ĥ.Fixed a bug where Baikonur missiles on the naval battle map did not require general Science(For Junk Slav Gen)Ħ. The machine gun is no longer obtained in the initial state, and it needs to be upgraded with autoloads to obtain it. Fixed When you purchase mass production upgrade and mine upgrade as Infantry General, Hero tank won't be accessible on War Factory(For infa Gen)Ĥ.Siege Sodlier and Siege Site Sodlier Attack preparation time reduced from 2.9 seconds to 1.9 secondsĥ.Fixed missing nuclear carpet bomb models(For Nuke Gen)Ħ.The cost of the War God tank is changed from 900 to 850. Air Cruiser cannon is interceptable with Laser Defen System,Artillery damage type changed from EXPLOSION to JET_MISSILESĢ. Generals Zero Hour Continue 3.01 Patch Modification Instructionsġ.All Side PatriotMissile Truck:No longer have detection and AssistedTargetingģ.Fixed the texture missing for Repair Hummer RUBBLEĤ.Laser Mobile Patriots now need cost 1 energy and suffer affected by low powerĥ.Fixed a bug that advanced energy trucks had no faction color(Laser General)Ħ.Cruise missile health increased from 300 to 500(Landforce General)ħ.SEALs can no longer be Stealth(Landforce General)Ĩ.Campaign 15 Enemy Rapid Attack Force trigger conditions extended by 50 secondsġ.
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